Avoid the Balls

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imageAvoid the balls had the function to test the animation system of the handball simulation game.
You play a character in a handball stadium. From time to time balls are thrown at you. You must avoid those balls as long as you can. The game is over when you are hit five times.
A special feature ist the sound of the game: With every shot you will hear a thud sound. And every time a ball disappeares it makes a clean sound. If you are able to play the game long enough, you can hear a melody.

Thanks to Metric Minds for the Motion Capturing.

genre
Sports game / game of skill
language
german
used software
Microsoft Visual Studio
Microsoft XNA 1.0 Refresh
Autodesk 3D studio Max
Adobe Photoshop
MAGIX Samplitude
Team
Andreas Ackermann (Programming Assistent)
Christoph Büssecker (Menu & GUI Design)
Lucas Frey (Menu Programming, Stadium geometry)
Sebastien Gnass (Character Modeling & Animation editing)
Christian Hütter (Project Lead, Project Management)
Utz Wagner (Texturing)
Salomon Zwecker (Game Programmer, Engine Programmer, Sound editing & composition)
Time schedule
4 Weeks
Date
December 2007
difficulty
easy
This entry was posted on Monday, May 18th, 2009 at 18:04 and is filed under Games. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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