Avoid the Balls
Avoid the balls had the function to test the animation system of the handball simulation game.
You play a character in a handball stadium. From time to time balls are thrown at you. You must avoid those balls as long as you can. The game is over when you are hit five times.
A special feature ist the sound of the game: With every shot you will hear a thud sound. And every time a ball disappeares it makes a clean sound. If you are able to play the game long enough, you can hear a melody.
Thanks to Metric Minds for the Motion Capturing.
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genre
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Sports game / game of skill |
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language
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german |
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used software
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Microsoft Visual Studio Microsoft XNA 1.0 Refresh Autodesk 3D studio Max Adobe Photoshop MAGIX Samplitude |
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Team
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Andreas Ackermann (Programming Assistent) Christoph Büssecker (Menu & GUI Design) Lucas Frey (Menu Programming, Stadium geometry) Sebastien Gnass (Character Modeling & Animation editing) Christian Hütter (Project Lead, Project Management) Utz Wagner (Texturing) Salomon Zwecker (Game Programmer, Engine Programmer, Sound editing & composition) |
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Time schedule
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4 Weeks |
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Date
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December 2007 |
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difficulty
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easy |
